A Voice Of Reason On Voice Over WiFi
![Image](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEim3oFxfDsxnJp56giQ9gR0YtHf_ZiUSj-DFPWxl_lMSqg5I6i3PT05FDjrGZug22eAQ5-txl0nssVeUCs9Yt5FCT0biyjUQjoQf1467GewNPCUpZu10JSZE5sDb9lTnkyhn-6iXQqGGa8/s1600/1000X1000_300us_90frames.png)
Voice over WiFi is scary. Retries, packet errors (due to lots of Retries) and high latency (usually due to packet errors that happen because of lots of Retries) will murder a WiFi network's ability to handle Voice and leave your users screaming (not actually screaming) like they were cast in a horror movie (or, at the very least annoyed like a character from Office Space). But there's one thing that sometimes scares people, but really shouldn't: Voice Arbitration. It's not going to kill your WiFi voice calls. In fact, it will almost certainly help. Arbitration is a process defined in the 802.11 standard . Every device (client/station and AP) goes through it. The simplest way I can describe 802.11 Arbitration is like so: If your AP or station has heard a quiet channel for 37 microseconds (0.000037 seconds), then your AP or station transmits a frame (what most people call a packet, but I call a frame). If your AP or station has been hearing a busy channel fo